Sakura likes Res+2 to keep herself from even more magic harm, and Demoiselle works with her personal to make everyone else more battle ready. in the troubador line, Elise is pretty much giving Sakura a horse for better movement. Nohr: ELISE!!!! Sakura loves Elise, and Elise loves Sakura right back. One bad thing about this class tree is that if you want a good healer, this class will take some big points away from magic, where Sakura wants to stay. Unfortunately, Master of Arms isn't a very good choice, because neither the growths or the skills are really Sakura's cup of tea. Vantage could also be useful for Sakura to kill something before it has the chance to kill her. Sakura has a pretty decent skill growth lying around, so Astra likely won't be a waste. From this, she can get particularly helpful skills in Vantage and Astra. Han gives Sakura the Samurai line, which can actually go rather well depending on how strength blessed your Sakura can get. As a healer, she's going to be going around to heal anyways, so having an aura that heals 20 percent for people within 2 space is just wonderful.įriends: In Hoshido, the only person that gives Sakura anything is her best friend Hana. However, Amaterasu does stand out as a healing aura that works wonderfully with Sakura. In Revelation, she can make use of the Shining Bow as well as the Bolt Naginata, but by that point it's probably better suited for someone else anyways. Kinshi Knight is admittedly less useful, as you could probably figure. She gets rally speed, which will boost her allies' ability to double, as well as Warding Blow, as if her ability to withstand magic wasn't crazy enough. As a Falcon Knight, Sakura can heal and fight in equal measure, making her a good useful unit all around. Meanwhile, Camaraderie can work well with Renewal, since healing auras stack. Sakura won't usually have trouble doubling once she gets going, but Darting Blow is a nice assurance that she will indeed get going. ![]() Her skills, Darting Blow and Camaraderie, are pretty useful for her. If she gets her lance rank to C, she can use the Bolt Naginata to put her magic to work offensively. Her Strength and Magic growths both mean something here, and a good Sakura will be able to perform well in both aspects. This pretty much makes Sakura a better healing utility, as she can just fly around and heal things. This is also the main class of her sister and one of her retainers, as well as the reclass option for Ryoma. Personal: Sakura's reclass option is the Hoshidan norm of Sky Knight. Meanwhile, War Priestess helps her survive to heal longer by using Renewal, along with more resistance to magic with countermagic. Onmyoji gives her another rally skill by way of rally magic, while boosting her offense by giving her tomefaire. (I think) Her promoted options are onmyoji, for battling prowess, and war priestess for a nice utility. Her base class is Shrine Maiden, which gives her the ever-lucky miracle and rally luck, the only rally skill to come to an unpromoted class. As such, she is relegated to being the designated healer, although she can do combat quite well when she gets to the point of being forced to do it. ![]() Lady Sakura is the youngest member of the Hoshidan royal family.
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